Marketplaces / wshobson/agents / game-development
game-development
Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs
4 packages
| Package | Kind |
|---|---|
| game-development/minecraft-bukkit-pro Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version compatibility. | agent |
| game-development/unity-developer Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds. | agent |
| game-development/godot-gdscript-patterns Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices. | skill |
| game-development/unity-ecs-patterns Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts. | skill |